| All of these pictures are generated from virtual 3 dimensional models on
the PC - not photographs! After assigning
"materials" to the surfaces of these models, adding virtual lights and other
environment information, the PC will calculate a picture. This process is called rendering
- or raytracing, if it will actually follow (trace) all the light rays to the different
virtual light sources to calculate mirror effects, shadows and alike.
My tools:
Metacreations' Bryce 3D is
my choice for doing the final rendering with landscapes, sky and water (all of the below
are still generated with Bryce 2).
My poor PC (P133) had to run all day and night - it had to get replaced (PII-300).
Additionally I am using Caligari's Truespace3
for animations and extended 3D modelling - i.e. the rotating 3D Artwork button.
My latest pictures include human figures with poses and animations made with Metacreations' Poser2. |